Fire Emblem - Path of Radiant Dawn (WII)

Fire Emblem: Command the Dawn Brigade as struggled to end oppession in the country of Daein,its innovative and introduces the first tactical role-playing game, with a strong emphasis on Western forms of medieval folklore.

Its a turn-based strategy game with a fantasy setting. Players alternate turns with the computer opponent, moving pieces (units) and attacking enemy units on the battlefield. There are dozens of units and different weapons and magic spells, each with its own strategic benefits: armored knights wield swords, fast-moving mounted cavaliers can use swords and lances, unarmed monks use healing staves, and so on. As units grow closer together in the story, players can initiate support conversations to enhance their effectiveness together.

Fetaures of Fire Emblem:

  • The best-selling strategy title makes its Wii debut, with 16:9 widescreen support, newly added for the North American version, bringing a truly epic experience.
  • Command the Dawn Brigade and learn the story of their struggle. Then, gain a new perspective by joining Ike and the Greil Mercenaries as they watch Daein’s battles spread throughout all of Tellius.
  • Players can shape their armies to suit their strategy by choosing from dozens of unique characters. Should they use close-range attacks, like the brash Edward’s sword, or attack from afar using Leonardo’s bow or Ilyana’s lightning magic?
  • Players can build support relationships between their characters - as their relationships grow, so do their strengths as they fight together on the battlefield. Players should guide their armies wisely, because if a character falls on the battlefield, he or she is lost forever.


Its a series of turn-based tactics games that involve moving units through a map grid in order to defeat the opposition and eventually complete a mission objective such as seizing a base,[8] surviving for a number of turns, or defeating a boss. Many conventions of traditional console role-playing games are also present; for example, the player may spend money to buy weapons and special items from shops, visit villages and towns, engage in conversations with NPCs or enemy characters, and transfer equipment between characters.[9] Depending on the game, these actions may take place during or in-between battles.

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This entry was posted on Friday, November 2nd, 2007 at 2:30 am and is filed under Wii, All. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.



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