We take a look at some important issues and games facing zombies today.
Zombies are regularly encountered in horror- and fantasy-themed fiction and entertainment. They are typically depicted as mindless, shambling, decaying corpses with a hunger for human flesh, and in some cases, human brains in particular.
Not long ago, when people thought of zombies, they thought of decomposing corpses shambling across a graveyard under the magical yoke of a higher, eviler being. Perhaps this being was a lich or a sorcerer, or even, we are ashamed to say it, a human.
Zombies were little more than bipedal fodder for heroes of every class and caliber. These heroes would bash, burn, slice, dice, mangle, or obliterate zombies on their way to treasure, victory, and fame. If adventure were karate, zombies were wooden boards, set up to be knocked down, broken in half, and discarded back into the ground from whence they had arisen.
Modern zombie is fast, agile, angry, and fluent in conversational Spanish. He or she can leap tall survivors in a single bound and infiltrate the safest sanctuaries while moaning for brains or cesos, all on the go. Not so fast, though! There’s more between today’s zombies and world domination than loosely boarded shacks or heavily armed agents. Gun proliferation is a serious issue in so-called “unlife,” while language barriers can make international travel awkward and confusing for even the most cosmopolitan corpse. We’ll address those issues and show you what a certain group of zombies is doing to turn the world’s least liked minority into the most feared majority.
This entry was posted
on Thursday, November 1st, 2007 at 6:16 am and is filed under All.
You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
Bad Behavior has blocked 109 access attempts in the last 7 days.